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This makes cross-platform game design simpler (at least in some ways for those two), PC graphics-card driver support swifter and - what we really care about - means potentially more games looking more realistic and adding playability without taking a performance hit. with the purpose of porting DirectX 10/11 to operating systems lesser than Windows Vista.
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Though all that sounds esoteric, in practice it creates a unified programming interface across the upcoming Xbox Series X console and Windows 10 for all the newly hyped acceleration and intelligence algorithms on that console, which is due out at the end of this year. It is perhaps the huge jump in graphics performance that has been awaited for a while.
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Variable rate shading, which allows developers to concentrate system resources where they're more important visually. DirectX 11 pour Windows Seven et Vista en 2010.The latest flavor of the API suite that enables 3D animation and other multimedia effects remains exclusive to Windows 8 as Microsoft has no plans. Ray tracing ( DXR 1.1) for more realistic and easier-to-create reflections, shadows and illumination. Microsoft wont bring DirectX 11.1 to Windows 7.It mostly wraps together several specific existing programming interfaces into a single update, including: The "Ultimate" version of DirectX 12, officially launched Thursday by Microsoft and Nvidia, doesn't add much in the way of capabilities to the gaming graphics programming architecture. Redistributable component DirectX End-User Runtimes (June 2010) This download provides the DirectX end-user redistributable that developers can include with their product.